|God bless the mute key.|
|It's like Ferris Bueller, but even more days off...fun!|
I never really went to many arcades, so unfortunately there weren't too many cabinet racing titles I've given a whirl. There was one I'd play at a frequented restaurant, but I can't recall the name. It was a pretty generic sports car racer...looked like it took place in some tropical location. Other than that, I guess I was pretty cheap as a kid, and would rather stick with home entertainment I didn't have to keep feeding quarters.
Fast forward some more years, and for awhile I became interested in some different racing games that were either a bit different from the norm racer (like Star Wars Episode 1: Racer, a pod racer), or I guess not really a racer persay, but some of the Grand Theft Auto games. Hey, it's got auto in the title, it MUST be wholesome entertainment!
|Need for Speed: Hot Pursuit|
into playing some good 'ol street racing, and I rather enjoyed the career mode in this, which basically allowed you to start from humble beginnings and race your way up the charts. You could also purchase vehicles and add upgrades and decals to your sweet ride, so a bit of RPGish elements in the pot. I have since played several others from the NFS franchise, from Porsche Unleashed, Shift, to may favorite of the trio, Hot Pursuit. I think it's just cool to play as both sides of the street racing experience, and performing maneuvers as the police to take out the racers is just a blast.
Probably around that time of Underground was when I heard about Trackmania, a F2P racing game
|Yep...physics at its finest.|
There are a couple other titles thrown in the mix that I've revved myself up to try out. There's Burnout Paradise, an open-word racer with plenty to discover, and plenty of cars to unlock on the way. I probably can't have mentioned the GTA bit without mentioning one of my favorite Dreamcast titles, Vigilante 8: Second Offense, a straight up vehicular combat game. Like I said, not racing persay, but they still used the feeling of speed with the ferocity of combat to create an interesting shooter experience. There was also Dirt, a pretty solid rally racer and part of the Colin McRae Rally series, who was a big time rally racer. As such, the game feels like a more authentic rally experience, at least when you have your partner in the passenger seat, feeding you directions.
All in all, I think I've played a decent amount of racing games, and while mostly on PC, got the chance to give some other consoles/handhelds a whirl at the time. While I was never really competitive enough to go head to head with other players, I think virtually driving the car around the track is a pretty safe way to at least get the feeling I'm a drone hovering behind the car, feeding it directions. Which...I suppose I really am doing. In any case, I wonder what would be more difficult: legitimately and carefully driving the entirety of Grand Theft Auto III, or actually making it through my real-life driving experience.
Any driving games you dig? Was there an era you think have made the biggest virtual driving successes? Share below!
I've also done a little work on the blog. Changed up the banner (stretched the design across the top, kept it fairly simple), moved a couple post bits around, yadda yadda. Seem good enough for now, considering I'm not HTML guru?