I won't beat around the bush - the main reason I was attracted to SRO was because it was a F2P title. I know some a little eh about the model, but as a fairly non-competitive gamer, others' thoughts on the whole "buy to win" bit that is sometimes associated with some F2P premium stores means diddly-squat to me. Why do I care if other people are "winning" when I can just have fun playing the game and not worry about how they are doing? If that means they are that much stronger if I happen to do any group content (although when I played, SRO was very light on the group stuff), wouldn't that work in my favor?
|The glowier, the better|
|This was not an uncommon sight in towns|
Silkroad Online servers are still going and receive maintenance, as far as I know. You can head on over here should you want to try out the game.
What was your first MMO experience, whether it be RPG/shooter/etc? What was it that made you decide to play it, and how doe sit compare to your modern MMO titles? Share in the comments below!