Because I'm a
Guild Wars 2 offers an interesting art style. It feels very much like an animated painting, brush strokes gently swaying many of its world/UI/cutscene decisions. I'd imagine the ArenaNet studio is really some coffee club/art studio setup, with the aroma of some hipster beverage and lots of finger snapping going about. I think the dynamic nature of this game definitely works toward its favor, allowing all the bold adventurers to cross the world of Tyria and explore all its nooks and crannies. You may be climbing a tricky vista one second, and battling a giant worm the next during one of the many sporadic events that constantly pop up around the maps.
Enjoy your time spent in the game's hubs, because you don't really need to see them much |
Map completion? Jumping puzzles? Heck yeh! Because I am solo PvE-oriented, both of these aspects are probably what may keep me hooked onto occasionally playing GW2. After listening to the eloquent rascals of Burton and Scrooge speak about their thoughts on GW2, I feel like thus far I am echoing Brian's thoughts on the game. While I'm playing it, I seem to be having a decent time. However, it's not a game that I feel I must be playing when it comes to that magic hour to decide what I wanna waste my time doing. I'm sure that should I decide to spend more time in the game, I may draw my talons deeper into fanboi-ism. However, I have not shared any real memorable experiences with Guild Wars 2 so far.
I'm also curious as to what the later parts of the game hold for me. I figure it'll eventually become a battle to try and 100% map completion. I am not currently part of a guild, and PvP aspects of some "war" do not hold my interest one bit, so perhaps I'll be experiencing a warped version of what the developers set out for the players to accomplish. I do enjoy that the game feels so alive, with both players and NPCs (with whom I often confuse as being actual characters as they are often interacting with the world on the same level as real players).
If you are a free player deciding whether you'd like to try out the game, I'd say go for it. You may want to use wikis or some form of out-of-game source to guide you into the foray of GW2, as I felt like I was a bit short on many things and some panels are a bit confusing toward a new GW2 player. Heck, while you're at it, you might as well also check out this new GW2 podcast, Radio Free Tyria, featuring three awesome hosts, Cithryth, Ethelros, and Draculetta. Their aim is geared toward the casual player, and seem to have some good experience of the game under their belt if you have any questions.
Sometimes the game a-moo-ses me a bit. |
Below is a pretty nice video showing some new player tips, because I wanted to see what would happen if I embedded a video. Cheers!